From the Spring and Autumn Period and the Warring States to the Chu-Han Contention - The History of DND (Part 2)
Thus, the world at that time was an era reminiscent of the Spring and Autumn and Warring States periods, with numerous states and deities in conflict. Occasionally, there were a few hegemons, such as Naisiriel, but their actual domains were not extensive, and they similarly lacked internal unity
In the DND setting, Sel is an evil nation established by a group of mages who broke away from the theocratic rule of the god Muhammed. This country frequently engages in wars, attempting to dominate the world; however, due to internal disunity, there are often individuals who hinder progress, resulting in limited advancement.
When the powers of these deities have been reduced to a state of near destruction by the mortals, who have grown weary of their conflicts and begun to slander them, it will be the moment for him to make his official appearance, revered as a savior by the masses. He will transform the gods into officials of a centralized imperial authority, while he himself ascends to the position of monarch. A heavenly court will completely control the human faith across the Faerûn continent, followed by the campaign of "civilizing the barbarian tribes" to subjugate other pantheons that refuse to accept his rule. He will transform the gods into officials of a centralized imperial authority, while he himself ascends to the position of monarch. A heavenly court will completely control the human faith across the Faerûn continent, followed by the campaign of "civilizing the barbarian tribes" to subjugate other pantheons that refuse to accept his rule
In my setting, the Sel Federation is a loose republic, but it is certainly not a democratic state. This is a failed attempt to construct a giant nation
The deities are also engaged in mutual conflict. During the era of Naiseryel, there existed a multitude of distinct human pantheons in the world, yet ultimately only one universal human pantheon remained, seemingly influenced by the intervention of Aio. This situation resembles the emperors of the mid or late Tang dynasty, who incited the feudal lords to fight amongst themselves to secure their own power. If Aio truly possesses formidable strength, why resort to such a highly variable method?
As time passed, Aio felt that his rule was gradually solidifying, and he began to entertain the idea of testing his former subordinates. He summoned all the deities and announced that someone had stolen the three Fate Tablets. The reason was that there were ambitious individuals who were not satisfied with their status and sought to ascend further. Without giving them a chance to defend themselves, he cast all the deities down to the mortal realm. He told them that they were not allowed to return until they found the three Fate Tablets, leaving only the most loyal guardian deity, Heim, to watch the gate.
After the destruction of the Tiberian Empire, no superpower emerged on the continent. Various factions and churches waged war against each other, and most countries were so small they resembled toys (with populations of 2,000, a large village dared to call itself a "kingdom"!). The countries of Muhammed and Enser were relatively larger, yet neither harbored ambitions for expansion; on the contrary, they were plagued by internal strife and their national strength was in decline.
Subsequently, the gods seemingly returned to their old ways of governing independently, yet they were constantly contemplating the expansion of their power to seize control of the world. Soon, fierce wars erupted, leading to the emergence of colossal nations, some of which were relatively successful, but many more faced failure. Thus, the world remained in a state of contention reminiscent of the Chu-Han struggle, which was essentially a competition between humans and elves. However, both sides were inherently deficient, rendering it impossible for either to achieve victory. Let us imagine, what if Liu Bang and Xiang Yu had not fought for four years, but for forty years instead? What would that have been like? Therefore, the world remained in a state of contention reminiscent of the Chu-Han struggle, which was essentially a competition between humans and elves. However, both sides were inherently deficient, rendering it impossible for either to achieve victory. Let us imagine, what if Liu Bang and Xiang Yu had not fought for four years, but for forty years instead? What would that have been like?
Since both of our futures are so bleak, let us take a different path (Liu Bang's extermination of the other royal clans is as dangerous as a game of heartbeat, and Ai Ou actually joined in ...). Thus, the gods secretly joined forces to eliminate Ai Ou, who was dreaming of unifying the world, along with a few stubborn gods, and then a conflict broke out due to uneven distribution of spoils. This manifested on the ground as the First Continental War. From here on, the plot of the novel begins. Thus, the gods secretly joined forces to eliminate Ai Ou, who was dreaming of unifying the world, along with a few stubborn gods, and then a conflict broke out due to uneven distribution of spoils. This manifested on the ground as the First Continental War. From here on, the plot of the novel begins
From the Spring and Autumn Period and the Warring States to the Chu-Han Contention
This is a giant nation without a foundational base, where the formation of the state is merely a compromise and transaction among a few leaders. Once the external environment changes, this seemingly powerful nation can collapse suddenly. It lacks a unified cultural foundation and a coherent legal system. The citizens of the former independent states do not identify as Serbs, while the true Serbs feel that "foreigners" have occupied their country. There is no democratic mechanism, nor are there channels for social mobility across different classes. Coupled with sectarian struggles, such a large nation is constructed like a house of cards, easily toppled by a gust of wind. The citizens of the former independent states do not identify as Serbs, while the true Serbs feel that "foreigners" have occupied their country. There is no democratic mechanism, nor are there channels for social mobility across different classes. Coupled with sectarian struggles, such a large nation is constructed like a house of cards, easily toppled by a gust of wind.
The second-generation goddess of magic, Misra, attempted to return to the celestial realm during this calamity and was killed by the guardian god Heim. A mortal magician became the third-generation goddess of magic at midnight, renaming herself Mystra. The three gods of death, Bane, Bhaal, and Myrkul, perished in battle, while the goddess of trade, Waukeen, went missing. New deities emerged, including the god of death, Kranwoth, and the prince of lies, Cyric. The Tablet of Fate was recovered, and Ao felt that the chaos had escalated too much, and the gods had had enough, deciding to bring the situation to a close. The three gods of death, Bane, Bhaal, and Myrkul, perished in battle, while the goddess of trade, Waukeen, went missing. New deities emerged, including the god of death, Kranwoth, and the prince of lies, Cyric. The Tablet of Fate was recovered, and Ao felt that the chaos had escalated too much, and the gods had had enough, deciding to bring the situation to a close
Ayo's plan is akin to the unification of the Qin Empire; although it quickly failed, it also provided the gods with an insight—oh, so this is another way to play!
As for the Second Empire of Naisere, where the protagonist of this book resides, it is also a rather unsuccessful giant nation. It essentially emerged relatively late and employs a limited democratic mechanism (similar to 19th century Britain, where only those with a certain level of property or those who have rendered service to the country have the right to vote, with the additional requirement of achieving a certain level of magical ability). Consequently, the cohesion of this nation is somewhat stronger than that of the Elven Kingdom and the Ser Federation, as the populace recognizes the state and there are channels for communication between different levels of society. This, in turn, limits competition from the church (as it must avoid collusion with foreign forces, which would be considered treasonous), allowing the nation to maintain peace and stability. Overall, it is quite similar to the early establishment of the United States. The central government holds limited power, but the localities remain relatively loyal.
The year of turmoil has arrived, and the gods have descended to the mortal realm in physical form, plunging the world into chaos. This occurred in the year DR1358
In the competition among nations, the deities of the chaotic factions are naturally the first to be eliminated. Unity and order represent strength, while chaos signifies weakness, independent of justice and evil. Of course, elimination does not necessarily mean annihilation; most of them have survived, albeit with diminished divine power and few followers, relying on appeasing powerful deities or living in secluded and remote places.
The plan was well laid out, but the gods are not fools; allowing an outsider to ride on their heads is already quite unsatisfactory, and now they have to strip away all their freedom... Such days are unbearable. The remaining independent deities also fear the might of Aio. As for the guardian god Heim, it is estimated that Aio will kill him after he has offended all the gods to vent his anger, just like in Japan, when a scandal arises, they throw out one or two capable subordinates to commit seppuku, while the big shots continue to do as they please.
Years of Turmoil
From my perspective, this is very similar to Liu Bang's process of eliminating the kings of different surnames. They would find any excuse to summon people and dismiss them, executing some while others were beheaded. The death of the three divine thieves who stole the fate stone tablet feels akin to Ying Bu's rebellion, which was also a result of being forced into a corner out of fear. It is somewhat like ancient Chinese rebellions, where there is always a need to display something of noble status; the fate stone tablet is probably similar to the Imperial Seal of China for the deities.
In the distant past, both deities and nations existed as small circles, arrogantly isolating themselves with limited actual control. The two ancient deities, Suren and Shaer, one seeking to save the world and the other aiming to destroy it, expended their powers in mutual conflict, while the churches on the ground had little influence. However, with the change of rules, Shaer can no longer destroy the world—without followers, she is doomed. Suren has fallen to the point of needing his juniors to provide cover. Yet, with the change of rules, Shaer can no longer destroy the world—without followers, she is doomed. Suren has fallen to the point of needing his juniors to provide cover.
Thus, this country has transformed from healthy development to passive coping. From a micro perspective, it appears advanced in technology, developed in education, and relatively supported by its people, which seems commendable. However, from a macro perspective, it resembles a dying old man, with military and political structures completely fragmented, and the operation of the state nearing paralysis, unable to cope with any major disturbances. This country is like something molded from clay, easily thrown into chaos, mixed with numerous impurities, and looks awkward from any angle. Yet, from a macro perspective, it resembles a dying old man, with military and political structures completely fragmented, and the operation of the state nearing paralysis, unable to cope with any major disturbances. This country is like something molded from clay, easily thrown into chaos, mixed with numerous impurities, and looks awkward from any angle.
However, this country has gained the recognition of its people and a unified economic foundation. Compared to the Serf Federation and the Elven Kingdom, which have lost the potential for evolution, it still possesses a certain degree of developmental potential. A nation shaped from clay always has the possibility of being fired into hard pottery
However, when the empire suddenly absorbed too many autonomous regions and transformed itself into something akin to the Holy Roman Empire, everything fell into chaos. Without military conquest, there was no way to exert influence over local powers. Attempts at peaceful evolution were thwarted by ongoing external conflicts. The deities were similarly affected; the alliance between the Dark Maiden Elistraee, the Goddess of Magic Mystra, and the God of Knowledge Oghma was relatively stable, with each responsible for a specific aspect of the nation. However, the sudden influx of numerous other gods created confusion regarding their hierarchy. Yet, they could not disband, as the elven deities were sharpening their blades in anticipation.
However, although unity is strength, how can one build a giant nation? Relying on lineage is evidently unreliable. If a monarchy is adopted, to which deity's followers should the throne belong? After all, the large nations are supported by groups of deities in the heavens. While they may unite, it is difficult for them to truly submit to any individual within the collective. In light of this, let us learn from the experience of Nezirel and engage in a republic together. After all, the large nations are supported by groups of deities in the heavens. While they may unite, it is difficult for them to truly submit to any individual within the collective. In light of this, let us learn from the experience of Nezirel and engage in a republic together
He shattered three tablets of fate, declaring the contract void, and then stated that divine positions were no longer eternal. He demanded that the deities care for their followers, respond to their prayers, and fulfill their duties, as their power was proportional to the faith of mortals. On the surface, this appeared to be a concern for living beings, but in reality, it encouraged the deities to engage in another round of fierce competition for followers. Naturally, Aio would intervene to prevent the emergence of a true victor
After the formation of the Pan-Human Pantheon, the authority of the gods was inscribed on three stone tablets, known as the Tablets of Fate. Aio promised that the authority of the gods would be preserved forever, but this promise was soon discarded—Aio's words have never held weight.
In my view, a country that is internally divided yet eager to expand resembles Poland, which has provoked all its neighbors, ultimately leading to its downfall. Therefore, the Sel Federation I wrote about was born after the Red Robe Wizard had lost power. Essentially, it was a military alliance formed by the Red Robe Wizard to combat his greatest enemy, Muhammed (in the DND rules, Enser has already been absorbed by Muhammed), while reconciling with former adversaries such as Aglaron and Leitherman, ultimately resulting in a loose aristocratic republic (similar to the Arab Federation established by Egypt and Syria to confront Israel). Due to the lack of divine support, the power of the Red Robe Wizard continuously declined, eventually becoming a tool for various churches. Although they ultimately defeated Muhammed and established the strongest nation in the East, the absence of a formidable enemy immediately exacerbated internal conflicts. The newly occupied former Muhammed territories faced constant resistance, and the various nations vied for central power, leaving the Red Robe Wizard dissatisfied with such a fate. Coupled with invasions from neighboring countries, the Sel Federation swiftly descended into decline after a brief period of prosperity.
The Second Continental War described in the book is akin to the flames attempting to turn it into pottery; as for whether it succeeds or not, I invite everyone to enjoy my novel.
In my setting, the Elven Kingdom is another type of failed giant state, or rather, a colonial regime. The inspiration comes from Japan's "Greater East Asia Co-Prosperity Sphere." Such a nation similarly lacks cohesion; on the contrary, it possesses a repulsive force, as if it were a mass of compressed springs sealed with wax, always striving to break free. The elves are compelled to maintain their rule through constant warfare and slaughter. It lacks the British colonial governance techniques characterized by flexibility; instead, it resorts to killing, capturing, and torturing people. When things go awry, it employs poison gas, plagues, and similar means to exterminate the natives, subsequently trafficking slaves to fill the void. If the slaves revolt, they are simply killed. The internal destructive power is extremely strong, and its external aggression is also formidable, akin to the bandits led by Li Zicheng, who kill and consume wherever they go, disregarding the consequences as long as their stronghold remains intact. Essentially, this is a civilization that is anti-civilization.